RA Salvatores bestselling novels from Forgotten Realms are loved by fans all over the world, so it’s only fitting that they get a game focused on their heroic ventures. Dark Alliance, developed by Tuque Games, takes us to Icewind Dale, where the armies of evil grow stronger as they search for Crystal Shard, destroying dragons and frost warriors, and darkness affecting those who call Dale home. We have to make some friends and join Drizzt Do̵
Dark Alliance can be played completely solo if you wish, but the games are best shared with a group of friends who Tuque Games says is a “dynamic collaborative experience with explosive real-time combat.” You have access to 50 moves to use and unlock with each of the four characters, including team moves and ultimate abilities to unleash against your enemies. By using a system called ‘Emergent Combat’, Dark Alliance gives you simple controls such as light attacks and heavy attacks when you start, but as you level up and become more comfortable with the fight, you will gradually build up your move set until you re launches in complex combinations to tackle the myriad enemies that bring darkness to Icewind Dale – White Dragons, Beholders and Frost Giants all look for the true Dungeons & Dragons experience and offer worthy adventurers powerful equipment as a reward for trapping them.
There are three main mechanics during play that will determine your skill in combat, so it is important to ensure that you keep an eye on resource management and perform combinations correctly if you hope to tackle the game at the most difficult levels:
First up is Stamina, which has two varieties: Soft and Hard. Soft Stamina is the resource you want to use for the basic actions of the game, and it is regenerated when you do not perform any combinations. However, Hard Stamina is your maximum Stamina bar, and it will be temporarily emptied when using powerful attacks. You can just fill up your bar by resting, using potions, performing parries and using Ultimates.
Hit Meter / Ultimate
Ultimates are your strong abilities, but you can only earn them by filling the Hit Meter. The more hits your team can handle in a row without respite, the more the shared Hit Meter fills up.
Tuque Games says that the critical damage system in the Dark Alliance is like rolling with an advantage in D&D. There are a number of ways to deal with critical damage, including attacking slaughtered creatures and beating enemies from behind, and performing certain attacks will provide different chances of dealing with critical damage.
Dark Alliance launches June 22 for Xbox Series X | S, Xbox One and Windows 10, and launches right in Xbox Game Pass and Xbox Cloud Gaming. Cross-play will also have between console and PC, with platform support for Steam planned as an update after the launch. For those of you who download the game on Windows 10, Tuque Games suggests that you connect a controller to your PC for the best experience, due to the ‘Emergent Combat’ system developed with the controller in mind.
The game has not even launched yet, and the team is already planning two new free updates and an expansion that we can expect to see later this year.
Free Update 1: Wraiths
This first update is expected to start this summer and includes a new history mission that spans three levels. Players must confront a faction of Wraiths who are trying to destroy a forest spirit. The team also plans to add a two-part split screen for the Xbox Series X | S and Windows 10 with this update.
Free update 2: troll
Scheduled for a Q3 release, this update will again add a new story mission with three levels to play. This time you have to destroy the trolls who have invaded Kelvin’s Cairn. New challenge assessments will also appear, giving you greater difficulty in overcoming.
Expansion: Echoes of the Blood War
The year ends with Echoes of the Blood War – a large paid expansion that adds a new magic handling class, story quests, levels and of course many cuddly monsters for you to high-five with an ax.
Want to take on the challenges of Icewind Dale? Let us know below, adventurers!