A group of Japanese speedrunners have discovered that the key to faster times in the all-time RPG classic Dragon Quest III is to literally control the temperature of their Famicom systems with hobs and ice packs.
Dragon Quest III, like many role-playing games, is long. Playing through the game regularly can take dozens of hours, and even the fastest races usually took over an hour before a major error was found in august 2020. By following a series of steps that include saving the game and quickly switching the Famicom power switch while holding down the reset button, the game will restart in a glittering state that, if used properly, will maximize the party’s stats.
Since the discovery of the error, Dragon Quest III Speedrunners have used it to complete the long game faster than ever. Japanese player Hitshee posted a time of 22:48 in November before pushing his time down to 22:22 earlier this month. His secret? Turn up the Famicom temperature, usually at 50 ° C (or 122 ° F), but sometimes as high as 80 ° C (or 176 ° F), to improve the chances of the error working properly.
According to a recent report from Denfa Minico Gamer, players have found that to start Dragon Quest III errors can be manipulated by several external factors, including the model of Famicom they use and the temperature of the console, which can make the internal memory more volatile. Where speed runners like Hitshee and Pirohiko use heat-generating devices as hotplates, for example another player named baku_zero has used ice packs to cool down Famicom.
Over the weekend, Hitshee, Pirohiko, Baku_zero, and a fourth player called Lime participated in a Dragon Quest III run during a speeding event. They all used the on / off error, and as far as I know used at least Hitshee and Pirohiko hobs, with the latter setting a new world record of 22:07. It is unclear whether Famicom’s temperature was decisive in achieving this feat, but I’m not about to quarrel with extensive experimentation some of these players have posted the strategy.
“Do not worry,” Hitshee wrote on Twitter in response to concerned commentators. “I’m playing with a security check. I’ve never broken a NES console, and it’s not as dangerous as you might think. If the device breaks, I’m quick to repair it. Even if you do not think it’s worth it, it’s important research and presentation for us. ”