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Dragalia Lost Makes $ 16 million in the first two weeks, crossing crossroads



  Dragalia Lost Mobile IMG

Last year, Sensor Tower released data that revealed the latest Nintendo published game Dragalia Lost had estimated $ 3.5 million in the first five days. The limited-size launch placed it behind all existing Nintendo mobile games, including Animal Crossing: Pocket Camp .

New data now show a more promising future for Cygame's developed title. During the first two weeks, the game broke an estimated $ 1

6 million. $ 13.5 million of expenses were predominantly related to Japan and the United States. This places it in front of Animal Crossing: Pocket Camp in the same two week period as seen below:

  ST DL 1

According to the Sensor Tower, Japanese players remain the primary game market, a total of 69 percent of gaming costs. 16 percent of the expenses are from the United States, and Hong Kong, Taiwan and Macau cover the remaining 15 percent. IOS users also make up 60 percent of the game's player base.

Compared to the first week, Cygames's release is the 10th ranked iPhone game in Japan. It has moved up somewhere since last week. In the United States it has fallen from 55th to 62rd. In terms of revenue from Google Play, it falls from third to fifth place in Japan, and in the United States it is away from 35th to 32rd place.

Have you played Dragalia Lost yet? Have you spent money in the game? Do you play other Nintendo mobile titles? Tell us below.


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