DICE has issued a letter to the Battlefield 5 community about the latest TTK changes.
DICE has recently made a carpet change at the time of killing (TTK) in Battlefield 5, which reduces the damage outgrowth of most weapons in an attempt to make the game last longer and allowing players more time to react.
This update not only turned the weapon balance for many of the slower firing options, it was made with very little earlier communication, which of course was not well received by the core business. When these changes are rolled out, DICE has added a new Conquest playlist called Core, which retains the old TTK values.
The answer to this was mixed, some considered it a way for them to ignore the new injury model, while others rightly called the potential of different TTK playlists to share the community. In response, DICE has issued an apologies for the lack of communication.
"We have seen [TTK has] been a big talk and caused a division in society, which was never our purpose. We have listened carefully to what you have all said," the developer wrote.
"Changes in the game that carry this type of weight clearly require prior communication before they are rolled out. We will improve how we roll out updates in the future and respond faster when you have questions or concerns."
The message admitted DICE that these changes rolled out when they did to improve the experience of new players over the holiday, many of them just downloaded the game. DICE believes that the fast TTK leads to players who leave the game, but it also knows that this is the opposite of the vocal society want.
As a compromise, the developer promised to add Core playlists of all Battlefield 5 game modes once this week. This will allow players to choose the TTK values they want to play in all playlists / modes.
Many in the Reddit thread announcing the news are not happy how this will further divide the already small community, although some are happy