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Destiny 2's Big 2.0 Pre-Forsaken Update Out Now; Patchnotates Show what's new



With the big Forced DLC expansion sign near, Bungie has released a major Destiny 2 update (as well as a Forsaken launcher). Patch 2.0 is now live and makes sweeping changes in some areas of the game before the DLC launches. While some changes, such as overhaul of mods, do not come until the extension hits, the patch completely updates the weapon holes, among many other things.

As described in the update notes on Bungie's website, most weapons are no longer locked to kinetic, energy or heavy tracks. While those who use Heavy ammo will remain limited to the Heavy track, you will be able to have weapons using Primary ammunition or Special ammunition in either kinetic or energy tracks. In addition, the kind of ammunition used and damage handled by a weapon, is now resolved.

This adjustment comes with a number of other changes. Each class of weapons will now take a certain type of ammunition; Hand cannons take Primary ammunition while shotgun takes Special and rocket shooters take Heavy. Grenadragers, depending on how they are loaded, will take either special or heavy ammunition.

  • Here's exactly how things shine on that front:

    Primary Ammo Weapon

    • Hand Gun
    • Scout Rifles
    • Scout Rifles
    • ]
    • Side Arm
    • Side Arm
    • Submachine Gun
    • Special Ammo Weapons
      • Fusion Rifles
      • Shotguns, Sniper Rifles
      • Spore Guns
      • Single Shot Grenade Launchers

      Heavy Ammo Weapons

      • ] Drumsticked Grenade Launchers
      • Linear Fusion Rifles
      • Sverd

      Due to the change to which weapons in slots there are a number of previous Tungvåpen you will find in new slot machines. For example, Hawthornes Field-Forged Shotgun is now in the Kinetic track. However, there are some exceptions ̵

      1; while hailers and snipers now use Special ammunition, exotic DARCI continues to use Heavy ammo, such as Tractor Cannon, The Legend of Acrius and Whisper of the Worm.

      "Tuning of Destiny weapons and abilities are rigidly linked to the systems we build on," explained Bungie. "Finally, our goal is to continue to play game despite a global increase in player injury output due to the new systems introduced." With weapons that previously used Heavy ammo as hailers, snipers and fusion guns, which are now a more common part of the rotation, Bungie has made many adaptations to other weapon types and benefits to compensate.

      For example, precision damage has been increased for weapons using primary ammunition, but special ammunition weapons cause less harm in general. The complete list of changes is too many to list here, but it seems to be a great shake-up for Destiny 2.

      Other changes to the note in update 2.0 include being able to use shaders to swords; replacing Year 1 meditations with a heroic story playlist; new strike playlists; more vault adjustments by Xur; Cayde has left the tower; and the appearance of escaped prisoners from Elders prison (although they do not want to drop rewards until the Cause is out). There is a lot in progress.

      The crash launches on September 4th for PS4, Xbox One and PC, increasing the level cap, adding new subclasses and Supers, introducing Gambit mode and more. Before that, try Gambit on September 1st.


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