Not all mistakes Cyberpunk 2077 is as immersive as the players’ butt or impossible things that hang and flop out. Some can be useful – especially for sprinters.
The current bug involves modifying the V with the Maneuvering System, a piece of cyberware that allows the player to perform an escape in the middle of the air. (Find the mentioned network in Santo Domingo’s Arroyo sub-district.) As Redditor Strikielol found (via Eurogamer), it also allows players to stick in the air. When a mid-air stroke is properly timed, it gives V super speed.
The trick is to hit the dash just before V lands; this basically confuses the game to merge both dash and jump forward, and with that, V builds up speed and speed far beyond what the CD Project Red developers intended. We know that because, when you zoom down on the highway, the player goes faster than it takes for cars to load. See how they bounce in and out:
Other players have found ways to combine winning with modern mod, such as reinforced tendons (available at Ripperdoc in Watson, Little China), which give a double jump to the player̵
What is it good for? Well, it should be obvious, but this kind of thing usually comes in handy for speedrunners, especially in role-playing games in big worlds. There’s a bug inside Fallout 3 which also confuses and exploits the game, giving the player a huge boost in walking and running speed; there has been a mainstay in Fall out 3is %% ran, and helps a runner break the finish mark in 15 minutes five years ago. (The current world record holder, LMW, also used the “speed cripple” trick to set the 14:24 time on December 17.)
Cyberpunk 2077The %% mark is significantly longer – 3:03:50, set by ColdCypher on December 31st. Of course, the game was first launched on December 10th. Perhaps the discovery of this error will be useful for breaking the 3-hour barrier in a short time.