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‘Cyberpunk 2077’ loses 79 percent of its player base in one month



CD Project RED’s beaten RPG Cyberpunk 2077 has lost 79 percent of its player base since its launch just one month ago.

This is according to a new analysis from the video game statistics website GitHyp, which shows that the game’s player base went down to 225,000 players a day on Steam from the top of over 1 million concurrent players. In comparison, CD Projekt RED’s latest release, The Witcher 3: Wild Hunt, retained over half of its player base one month after its launch in May 2015.

However, the report also said that the 79 percent decline is typical of most single-player games, which usually lose the same percentage or more of the player base, while noting that open-world games are usually an exception. GitHyp also pointed out that CDPR has a “documented experience of fixing its games on PC after launch”

;, and said that this is one of the reasons why the game still “maintains a positive average score on Steam”.

Despite the controversy above Cyberpunk 2077 and the loss of player base, the game continues to sell well on Steam. According to PCGamesN, the game has been the best-selling game on Steam since the week ending November 22nd.

CDPR had previously claimed that they sold more than 13 million copies of Cyberpunk 2077, even with refund requests across all embedded platforms. Approximately 8 million of the copies are said to be from pre-orders alone, according to an earlier report.

CDPR is currently facing a class action lawsuit Cyberpunk 2077is buggy launch. On December 24, the Manhattan-based Rosen Law Firm filed a lawsuit against the developer “on behalf of individuals or entities that purchased or otherwise purchased listed CD Projekt Red securities.”




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