CD Projekt Red released another quick fix for Cyberpunk 2077 on Friday morning – albeit very small.
Correction 1.12 is only available for PC gamers and solves two main issues: “fixed a buffer override issue” and “removed / replaced non-ASLR DLLs.” As far as note notes go, it is not very transparent or useful for the average consumer. So here’s what this patch really has do.
The problem of buffer overruns should stop Cyberpunk 2077 from having severe memory leak problems, which can cause the game to use more resources than it should while running on the PC. It is unclear how, or if most consumers will notice any improvements in the overall gaming experience, but it can certainly not hurt.
The non-ASLR DLLs are a bit more complex. CD Project Red released official mod support for Cyberpunk 2077 in late January. But just a few days later, the studio tweeted about potential security issues that could be introduced along with mods. This means that players can potentially download mods or external storage that could give their real PC a real virus. Removing non-ASLR DLLs should better protect players who want to improve theirs Cyberpunk 2077 experience with help from the community while not endangering the device ̵
Hotfix 1.12 comes as part of CD Project Red’s roadmap to improve the game ahead of free DLC. But this is not the first time in the last month that CD Projekt Red has had to fix a hotfix to issues introduced by a previous update. Patch 1.1 gave many good changes, but also introduced a new game-breaking error for the players. CD Projekt Red quickly followed up with the quick repair.
Players should see another great patch, Patch 1.2, later this month.