The deplorable condition of Cyberpunk 2077 has already hit developer CD Projekt Red in the wallet with Sony, so PS4 copies can be asked without question, but the financial damage may be becoming a little more painful for the company.
On Christmas Eve, investor Andrew Trampe filed a lawsuit against CD Projekt Red over unspecified compensation, arguing that the company made “false and / or misleading” statements about the game, at various times such as overselling how finished the title was, and underestimating the volume of errors.
The claim claims that the game “could hardly be played by the current generation of Xbox or PlayStation systems due to a huge number of errors”
The proof of the claim is a series of quotes that are allegedly taken verbatim from announcements from developers and investor calls. In a conference call in November, for example, the company was quoted as acknowledging the existence of errors, but allegedly stated that “we believe the level will be as low as not letting players see them.” The suit also highlights that CD Projekt Red stamped the game as “complete and playable” back in January 2020, before pushing it back several times.
A press release accompanying the lawsuit from Rosen Advokatfirma requests that investors interested in participating in the class action lawsuit contact the firm, which specializes in “global investor rights” by 22 February 2021.
It continues to be what can only be described as a “rocky” first month for Cyberpunk 2077. Although the experience varies dramatically, depending on which version you play (the PC version is relatively low on errors, while playing last generation versions on the next generation hardware reduces the console version’s performance issues), the company has acknowledged that there is more work to be done, with major updates promised in the coming months.
The first of these – version 1.06 – came a few days ago, and was to ensure “improved memory management and stability, resulting in fewer crashes” on the console. It also contains a solution for an ugly PC error where over 8 MB of storage files lose all progress, even if it does not save stored games that were already made unplayable, alas.
Of course, not all mistakes are as game-breaking as it is. Some are just entertaining.