In China, it is about ethics in video games.
South China Morning Post reports that the nation now has an Online Game Ethics Committee, as part of the government's laborious process for gaming
censorship approvals. China Central Television, the state broadcasting service, said that this ethics-in-game committee was formed to address national concerns about internet addiction, "unsuitable content" and childhood synthesis (myopia, apparently with video games as a cause?)
State Television Report said that the committee has already watched 20 matches, you denied and claimed that the other 1
This shine on Chinese game censorship comes at the end of a year when China has frozen new video game approvals as it launches new licensing procedures. wWil the freeze is expected to decline soon, it has been long enough to guess the stock price of publishing giant Tencent. The morning record marks that total revenues in China's domestic video game market increased 5 percent during the first half of 2017 – a gain, sure, but the slowest growth for at least 10 years. Video game consoles have been allowed for sale in China only since 2014.
China is a major growth opportunity for video players foreign and domestic, but the country's control over what goes into them has caused all sorts of discomfort that the market has opened up. Rainbow Six: Siege recently changed a bunch of visual assets changed in order not to piss off Chinese sensors. It ended up pissing Western Rainbow Six: Siege players instead, to the point that Ubisoft returned its decision to force them to play the same version.
China is also waiting for the launch of Kingdom Hearts 3 which can cause problems because it has Winnie-the-Pooh, and Chinese sensors have a big problem with him. Really.