On the heels of the massive Cyberpunk 2077 patch, developer CD Project Red has outlined its roadmap for the open game. The bad news is that it “reconsiders” the plan to launch one Cyberpunk 2077 multiplayer mode as its next AAA release. Instead, the Polish studio focuses on bringing online into “all its franchises one day.” CD Project Red CEO Adam Kiciński detailed his “long-term” approach to multiplayer in a new video, saying it would implement electronic elements in games “where it makes sense.” He added: “We do not want to go overboard or lose our single player DNA. We will take thoughtful steps to build robust online opportunities.”
The studio seems to prioritize an all-encompassing online framework, over an individual spin-off, that can help it attract a group of fans through the GoG store. “We are building an online technology that can be seamlessly integrated into the development of our future games,” said Kiciński. “This technology will drive the electronic components we choose to introduce into our games, and will ensure that we can do so without any major technological debt. With this technology in place, we can begin to grow an online community powered by our own GOG Galaxy. platform., which connects players both inside and outside our games. “
CD Projekt Red has long been touted Cyberpunk 2077 multiplayer as a solid stand-alone product. Who inevitably conjured up images of kicking it online with your friends in the game’s sprawling Night City metropolis. But the fact is that single player games are still hugely popular, and the last thing the studio is likely to have is a new launch. This year, the focus is on releasing more updates and repairs in an effort to get the game back in the PlayStation Store with Sony’s approval. It is also working on free DLC, paid extensions and a next generation update scheduled for the second half of 2021.
The studio’s broader plans include an ambitious goal of becoming one of the top three video game producers in the world. After announcing that it had signed a letter of intent to take over the Canadian developer Digital Scapes – which continued to work Cyberpunk 2077 – it was noted in the group strategy that they would pursue more acquisitions.