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CD Projekt co-founder regrets the launch of buggy games



A box of Sony PlayStation 4 Cyberpunk 2077 Collector’s Edition on the counter.

Alexander Sayganov | SOPA pictures | LightRocket via Getty Images

LONDON – The developers of Cyberpunk 2077 are pushing the release of new content for the game to focus on fixing bugs and crashes.

Polish game developer and publisher CD Projekt launched the long-awaited sci-fi epic last month. It has been the target of harsh criticism for publishing what many fans and critics saw as an unfinished game.

Cyberpunk was one of 2020̵

7;s most hyped big budget video games. But it was plagued by a number of glitches and declines in performance on older consoles such as Sony’s PlayStation 4 and Microsoft’s Xbox One.

CD Projekt sought to satisfy fans with the promise of refunds and improvements to the game. But that did not stop Sony from removing Cyberpunk from its digital PlayStation Store, a move that many industry analysts said was unparalleled for a triple A title.

Marcin Iwiński, co-founder of CD Projekt, apologized in a video that was posted on the game’s YouTube channel on Wednesday.

“Despite good reviews on PC, the console version of Cyberpunk 2077 did not meet the quality standard we wanted it to meet,” said Iwiński. “I and the entire management team are very sorry for this, and I own this video publicly.”

“Please do not blame any of our teams for what happened,” he added. “They are incredibly skilled and hardworking.

“Myself and the board are the final decision-makers, and that was our call to release the game. Although we, believe me, we never thought such a thing would happen.”

Iwiński explained that much of the game’s problems with older hardware were due to its great ambitions on PC. Cyberpunk is “large in scope,” he said, packing a “variety of custom objects, interacting systems and mechanics” in “a big city and in a relatively load-free environment.”

“We made it even harder for ourselves by wanting to make the game look epic on PCs and then adapt it to consoles, especially old cameras” like the PS4 and Xbox One, he added.

Iwiński said that CD Projekt’s planned release of free downloadable content, or DLC, which came with the main game, would be delayed as the developers ran to patch the many bugs and crashes experienced by the players.

“We decided to focus on the most important solutions and updates first, and we will release the DLCs afterwards,” said CD Projekt co-founder.

He added that versions of the game for Sony and Microsoft’s next-generation consoles will be released in the second half of the year. Players can currently only play the PS4 and Xbox One versions of Cyberpunk on the new PlayStation 5 and Xbox Series X systems.

CD Projekt shares increased by 2% on Thursday morning. The stock price of the game maker has fallen around 38% since Cyberpunk was released on December 10th.

“We take this whole situation very seriously and are working hard to do it right,” Iwiński said on Wednesday. “The guiding principles of our company are still at the heart of what we do. We will continue to make fantastic games and have open communication with our players.”

In addition to the controversy surrounding Cyberpunk’s launch, CD Projekt has also faced accusations of “crunch culture”, a common theme in the gaming industry that sees developers working long hours to complete a game on time. Cyberpunk was delayed three times before its release.

“The team is working to bring relevant solutions to the game without mandatory overtime,” CD Project Red do you add Red here? said in a news update on Wednesday. “Avoiding crushing on all future projects is one of our highest priorities.”


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