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Call Of Duty's Blackout mode stays better



Black Ops 4 s Blackout is a fantastic match royal experience, but even the best game can be done better with the correct updates. Treyarch's design director David Vonderhaar has recently said that several changes are coming to Blackout.

Since launch, we have seen stability updates and minor changes to improve Blackout's overall quality. For example, an update allowed you to press instead of holding the snapshot button for faster looting. It may seem like a little change, but it's quite important when every second counts.

The battle for a Blackout victory can often feel like a very sniper or attack-revamped experience, especially near the match. However, there has been a good amount of weapon balancing to make other weapons more tempting to use. For example, the whole class of submachine guns got a decent buff. Cruising speed was increased to make them more effective in cross-country skiing. In addition, all light machine guns were set to have less reset so you could feel you have more options to secure that victory.

The 9-Bang tactic was completely removed from Blackout to be an overruled item. The use of the brainwashing equipment will give you the most blindness with just the stupid animation of the hand's hand in front of your face as if they were not educated professionals. It was quite easy to connect a win if you had one equipped and while I have credited some Blackout winner for 9-Bang use, I'm not so sorry to see it gone. If the tactical equipment comes back in the future, I would hope it would be limited to a rare finding in one of the airdrop boxes. It makes players too vulnerable to being so common.

All Blackout character locking missions are finally added, and their character-specific mission posts now have a higher drop rate. The assignments prevent me from getting into hot places, and I really enjoy the extra challenges with my mission to unlock all the characters.

In my opinion, Blackout is the best kind of royale for players who want a less comic-like experience than Fortnite but there are areas where mode can still be improved. Treyarch has been very good at bringing updates to Black Ops 4 but what's next for Blackout? Here's what I'd like to see.

Faster branding is great, but navigation and arrangement of Blackout inventory is still a pain. When I fall into a hotspot like Firing Range or Nuketown, I first pick up what's nearby. The first volatile moments are not time to be picky. I grab, go and seem to remove any nearby enemies. During this time, I have accumulated benefits I may no longer want more or weapons that I want to exchange, while I still hold most of my weapon attachments. My stash of loot looks like chaos, and I have random bandages in several storage places. I can keep track of the equipment better if all of my things are organized, but it takes too long to do it. I'm often caboose of my four-person squad, stomp behind because I've taken too long to sort my store. An automatic sorting feature can make Blackout's fixtures less stressed if all of my items could be stacked and sorted by item type.

Ammo does not pick up any of our precious storage space, but it will save time during our chaotic plundering adventure if there was an auto-pickup ammunition feature as in Fortnite . There is a limit to how much ammo you can hold, so fast bullet pickup should not really have any negative impact on the flow of the game. You will still not be able to run around the entire ammunition supply to Rivertown to prevent your opponents.

It would also be nice if we could have two primary weapons and a secondary slot for a hoist or knife. Occasionally, some in my group are so gung-ho about taking a helicopter, they want to equip the Hellion Salvo launch, but it's rare for anyone to put a missile shooter instead of another primary.

Blackout looks and feels great to play, but there are some sound issues that can lead to an early death. The sounds of footsteps and vehicles can still feel a bit of direction and distance. Even with a great headset, you can think the enemy is reading you on an ATV's on the left, but they can actually lie right behind you. Suddenly you are roadkill.

David Vonderhaar has recently tweeted at the plans are being made for future audio enhancements so here is the hope that future enemy footprints and vehicles will be heard more accurately as they approach. [19659003] Before launch, Treyarch believes Blackout would have a developing map. Vonderhaar tweeted at map changes occur and that he has played them but no specific details or dates were given. Here's hope we get more throwback places like Hazard from Black Ops 1 or Standoff from Black Ops 2 .

In addition to Fortnite I also hope we will see more challenges in the game within Blackout. I've had a lot of fun to score the hidden Dark Ops challenges and the character skin is unlocked, but in the end I run out of several missions. Nothing needs to be the epic games style of funky balloons or ghosts, but I want daily challenges to win or to be keen to get the X-number kill to earn extra merits, skins or loot. I would love the opportunity to earn some special Blackout cameras.

Finally, Vonderhaar tweeted good news for my very smallest request for Blackout. I will be able to use my beautiful and hard-earned multiplayer and Zombies camos in Battle Royale. Hans tweet on the use of our Blackout cameras says, "We're working on it. No wait. Let me try it again." We're working on it right now. "

Blackout quickly became my favorite match royale opportunity because I love the nostalgic map, smooth play and Call of Duty punishment without a dull fortified building. However, I think Blackout has to stay healthy and continue to evolve to keep much of the player base back for more.


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