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Black Ops 4 Patch addresses a mountain of trouble



  Black Ops 4 Last Patch

Treyarch has just released its latest update notes on Reddit, and it is an astronomical list. The update affects things in each of the game modes. Multiplayer gets lots of balance updates and the Gun Game playlist, the grasses have been tweaked and specialists get some changes. Zombies see some bug fixes. And Blackout finally gets the last of the specialist characters unlocked for players to pursue, among a number of other updates to the game's Battle Royale mode. Let's not waste time and get straight down to the list. I urge you to make sure you are in your most famous chair.

Call of Duty Black Ops 4 Update Patch Notes

Multiplayer

Playlist Updates:

  • Featured Playlists
    • "Gun Game" playlist added
    • Playlist "Mercenary Deathmatch Moshpit" added Featured Category TDM and Kill Confirmed, no parties allowed).
    • Playlist "Chaos Domination" to Featured Category (3 second catches)
    • Hardcore TDM / Hardcore Kill Confirmed
      • Number of players increased to 6v6.
      • 2 Special Limit per layer.

    Assault Rifles:

    • ] We call back some former buffs to Assault Rifles to help close the gap in the effectiveness of ARs and SMGs so that SMGs can be more efficient by shooting on the go.
    • Small reduction for ADS speed for all Assault Rifles.
    • Small Reduction to ADS-i Transition Rate for All Assa
    • ICR-7
      • Reduced Head Injuries.
      • Slight reduction for reload speed.
    • VAPR-XKG
      • Damages fall due before.
      • High Caliber: Reduced Headshot Multiplier eliminates the possibility of a 3-killing hunter.

    Submachine Gun:

    • Mobility is the primary strength of SMGs, speed across the map to engage or free up quickly. Some of the nearby SMGs were very good, while others struggled to compete with the rest of the category.
    • MX9
      • Expanded all harmful areas.
      • High Caliber: Reduced headshot multiplier eliminates the possibility of a 4-kill.

    • 1
      9659008] Cordit
      • Cordite
        • Expanded all harmful areas.
        • Belt-Feed Operator Mod: Increased overheating rate.
      • GKS
        • Quad Shot Operator Mod: A small time increase between switches.
      • Saug 9mm
        • Dual Wield Operator Mod: Reduces hip-fire accuracy.

      Tactical Rifles:

      • We have buffered ABR to be more competitive with the other tactical rifles, while requiring Operator Mod to prevent it from becoming a cricket attachment. Sverdfisken also received additional adjustments.
      • ABR 223
        • Extended Maximum Damage Area.
        • Repeater Operator Mod: Now it takes longer to accelerate the fire frequency.
        • Stock: A slight reduction in motion speed bonus.
        • Laser Sight & Laser Sight II: Enhanced hip-fire accuracy.
      • Swordfish
        • High Caliber: Reduced headshot multiplier eliminates the possibility of a 3-killing kill.
        • Penta Burst Operator Mod: Reduced extra given rock size.

      Sniper Rifles:

      • The other Sniper Rifles needed help to fight King Paladin. We give these rifles reduced idle swing and harm to ending wounded goals more consistently.
      • Removed turn as you aim down sights on all Sniper Rifles to better ensure that weaponry rights are centered when turning.
      • Paladin HB50
        • High Caliber II: Strikes the lower torso on a full Tak-5-boosted enemy will no longer be a 1-kill.
        • FMJ II: Improved injury to scorestreaks.
        • Stabilizer II: Player
        • Outlaw
          • Improved base damage from 110 to 130.
          • Reduced idle swing.
          • Increased base travel speed.
          • Stock: A slight increase in ADS motion rate bonus.
        • SDM
          • Increased rock size from 10 to 12.
          • Reduced idle swing.
        • Koshka
          • Koshka
            • ] Improved damage from 120 to 140.
            • Stock: Slight increase in ADS motion rate bonus. [19659013] Light Machine Gun:

              • Someone in the community has discovered that Titan and VKM 750 are extremely effective weapons! We tune them down before everyone jumps on the bandwagon. While they still want to be scary to receive, players now have a more reasonable chance of defending themselves against these LMGs.
              • Titan
                • Reduced head shot.
                • Reduced accuracy in high failure.
                • Stock: Reduced ADS Motion Rate Bonus.
              • VKM 750
                • Reduced speed of motion by firing.
                • Reduced damage a little.
                • Fat Barrel Operator Mod: Reduced bullet tracer size. ]
                • Hades
                  • Cross Bar Operator Mod: Reduced motion speed and accuracy.
                  • Steady Grip: Enhanced reset reduction.

                Guns:

                • Small Reduction to ADS Transition Speed ​​for All Guns.
                • RK 7 Garrison
                  • A small increase in time between eruptions.
                  • A small reduction to reload the speed.

                Shotguns:

                • This weapon class is close to where we want it, with only a few specific attachments performing better than expected. Shotguns in Black Ops 4 play a different role than in previous Call of Duty titles, and those who have practiced cat and mouse games can be very effective with them.
                • MOG 12
                  • Choked Barrel: 1-hit-killed range reduced.
                    Dragon's Breath Operator Mod: Fixed a problem where Dragon's Breath sometimes triggered incorrect visual and audio FX on targets.
                  • Grip II
                    • Strobe Light Operator Mod: Addressed a Problem
                    • Grip II
                      • Grip II
                        • Live update will soon reduce the range at which Strobe Light affects the enemy's goal.
                        • Attachment (All Weapons):

                          • Grip II
                            • Reduced Damage Optic
                              • Slightly Increased ADS Recoil.

                            Specialists: [19659006] Ajax

                            • We provide several strategic options to counteract Ballistic Shield and to ensure that the shield is not activated too often in the same game.
                            • Explosives now use partial damage to the front of a distributed ballistic
                            • Nomad
                            • We wish to encourage Nomad to work closer with its K9 device to maximize efficiency.
                            • Reduced K9 -Unit health by 10%.
                          • Crash
                            • While we are pleased that our support specialist is so popular, he was a little too effective as a scorestreak farmer.
                            • Reduced "Teammate Used Pack" score from +50 to +25.
                          • Firebreak
                            • Cleaner has been restored to its former glory.
                            • Increased cleaning of flame damage as a guaranteed possible kill against a player who has no Tactical Mask fitted.
                          • Recon
                            • Intelligent Ence wins wars, and Recon is living proof. We have the intelligence that Recon's intelligence is too good, so we classify some of his sources.
                            • Reduced Sensor Dart Duration.
                            • Fixed a problem where voiceover erroneously indicated that the Player's Sensor Dart was broken.
                          • Moment
                            • Many in society have embraced torque with inventive playstars, although he is still struggling on a larger scale. We strengthened the effectiveness of his Barricade to ensure that he remains relevant in team compositions.
                            • Increased profit for Barricade.
                            • Increasing battle points for Barricade.
                            • Addressed a problem that prevented TAACOM from telling the player that their Barricade
                            • Prophet
                              • The Prophet's Tempest needed an upgrade to compete with the rest of the specialists.
                              • Increased Tempest Projectile Speed.
                              • slightly increased tempest buying distance.
                              • Fixed an issue where an explosive charge was taken, would disable the Tempest charge and prevent further arc.

                                • Spades:

                                  • Team Deathmatch
                                    • Tuned spell logic around how enemies affect where the game chooses
                                    • Domination
                                      • Tension adjustments made for Icebreaker, Contraband, Hacienda, Payload, Gridlock, Slums, Summit, Militia, Jungle , and the firing range.
                                    • Hardpoint
                                      • Tuned spawning logic tunes how the active hardpoint affects nearby grass. This should provide more predictable spills when fighting over an active focal point.
                                      • Additional global thread adjustments to improve the ability of a player to anchor a place for team responses to an active Hardpoint.
                                      • Ball adjustments made for frequency and
                                    • Free for all
                                      • Voltage adjustments made for slums, summits, military and fire fields.
                                      • Control
                                      • Voltage Adjustments Designed for Slum Areas, Summit, Military and Firing Equipment

                                        • Gear:

                                          • Stim Shot
                                            • Increased time to heal the player.
                                          • Armor
                                            • Solved a problem where armor protected from more harm than intended when hit by the body that has injury multipliers, such as the head or upper chest. This primarily affects weapons with breast modifiers, such as Sniper Rifles or Weapons with High Caliber II.
                                          • Acoustic Sensor
                                            • Reduced range where sprint enemies are detected.

                                          Perks:

                                          • ] Dead Silence
                                            • Reduced player's movement volume and distance that players equipped with Dead Silence can be heard by enemies. The purpose of Dead Silence is not to be completely silent, nor to allow enemies to hear your movement from distant distances.
                                          • Engineer
                                            • Heist extraction helicopter will no longer be highlighted by Engineer Perk.

                                          Scorestreaks:

                                          • Mantis
                                            • Solved a problem where the Mantis could be destroyed by touching the Out-Of-Bounds area on a map.
                                          • Dart
                                            • Increased explosion radius and damage.
                                            • Players can now use a second Dart when they earn two Dart Scorestreaks.
                                          • Strike Team
                                            • The anticipated Strike Team is dying from contributing to the owner's death without dying medals. 19659013] Gameplay:

                                              • Reduced range required for Longshot medals for Assault Rifles, Tactical Rifles, Submachine Gun and Light Machine Gun.
                                              • Fixed a problem where the "Hard Stop" challenge could be reset before reaching 300.
                                              • Fixed a problem where
                                              • Game modes:
                                              • Players can no longer crouch or be exposed when performing a gesture.

                                              Game modes:

                                            • 19659006] Increased XP value in Heist.
                                            • Increased number of XP earned per killing in Free For All.
                                            • Fixed a problem where Hardcore winnings were not counted against challenges.
                                            • Fixed a problem in Free For All where Recon players can get Vision Pulse Assist score.
                                            • The Silent Plant option in Custom Games should now make planting and defusing bombs completely silent.

                                            Map:

                                            • Icebreaker
                                              • Adjusted covers to counter players from spawn camping
                                              • Added lid to bottom respawn side.
                                            • Slums
                                              • Adjusted covers to counteract players from spawned camping.
                                            • Miscellaneous
                                              • Multiple mapping to a ddress utilizes what allowed players to leave the intended playground.

                                            Theater:

                                            • Theater files registered before this update are no longer visible due to significant architectural changes in the system. As mentioned in our previous major update, we will do our utmost to keep instances of incompatibility to a minimum.
                                            • Added a watermark in HUD that only appears when in theater mode.
                                              • Why this change? We often see players posting videos taken from the Theater as a demonstration of "bad failure" or other issues that appear to be incorrect. While the Theater represents what happened in a fight in general terms, it does not reflect 100% accuracy all the details they were experienced live. Live recorded gameplay recording is the more accurate method of reporting behavior in the game that does not work as expected. With this change, we can better identify theater clips when we review community videos and therefore filter them out for the more accurate live-recorded clips.

                                            Sound:

                                            • Solved problems that caused the footsteps to sound silent when they should not be.

                                              • Blackout
                                                • Playlists
                                                  • 100 Player Solos added to Featured Games.
                                                  • Maximum number of players set to 88 for Duo and Quads.

                                                  19659008] Audio

                                                  • Tweaked settings to ensure friendly teammates footprints are now quieter than the enemy's footsteps.
                                                  • Adjusted footsteps for all armor types in first person and third person to provide better direction and distance
                                                  • Solved a problem that occasionally caused footsteps to be quiet.
                                                  • Solved problems that caused the footsteps to die when they should not be. Armor
                                                    • Armor now allows more than magic to pass through to areas of the body that have injury multipliers, such as the head or upper chest. For example, headshots now have more damage to Level 3 Armor.
                                                    • Character Assignments
                                                      • Locked Resale Special Character Assignments (Battery, Firebreak, Nomad, Prophet, Ruin, Seraph)
                                                    • "The product was found" Notifications
                                                      • To tag an item for your teammate, approach the item and select the command line bottom center on the command wheel. This will show the element in text on the team's SKUD and mark the element in the world of your team.
                                                      • Increase the brightness of elements when a teammate marks them as "Element found" via the command wheel.
                                                      • Increased Duration
                                                    • Calling Cards and Challenges
                                                      • Fixed an issue where the completion of Dark Ops Challenges would not unlock
                                                      • Fixed a problem where certain challenges rewarded the same calling card .
                                                    • UI
                                                      • Fixed a problem where the altimeter could disappear during infiltration.
                                                      • Fixed an issue where incorrect inventory could be displayed while speculating another player.
                                                      • Miscellaneous
                                                        • Solved a problem that allowed players to shoot through certain rocks.
                                                          Im Proven visual quality of the grass.
                                                        • Fixed a problem where the post-clearance report would show double damage when it is in Squads.
                                                        • Fixed an issue where Echelon Ranking was not displayed correctly at Max Rank.

                                                      Zombier

                                                      • Gameplay
                                                        • Increased XP earns speed for hardcore and realistic difficulties.
                                                      • Blood of the Dead 19659007] Addressed a problem where the portal ghost from New Industries was still visible from the beginning of the step.
                                                      • Fixed tension animation on the Power House ghoul in Main Easter Egg Quest.
                                                    • IX
                                                      • Fixed a problem where players could be thrown outside the predicted playground of the Boss Battle Arena.
                                                      • Fixed a problem where earning Mule Kick could remove all players' weapons and money.
                                                      • Miscellaneous
                                                        • Fixed a problem per
                                                        • Fixed a problem where SG12 lost all attachments when Pack-A-Punched.
                                                        • Fixed more points of use in the maps.
                                                        • Determined players from using their Clan Tag or using Kill Counter after the Prestige weapon. Several stability issues associated with going in and out of Alchemy Lab at certain times.
                                                        • To earn extra Perks will now be displayed on the player's SKIN.
                                                        • Solving problems with the Prestige Master does not work properly.
                                                        • Fixed more issues with Custom
                                                        • Fixed a problem where the wrong Camo could appear on a weapon.
                                                        • Fixed a problem where players were not revived when the opportunity for the DG-5 power plant was enabled.
                                                        • Fixed more cases of anywhere But here it does not work when activated on a moving platform, like the gondola in Blood of the dead.
                                                        • Fixed an exploit where players could keep their special weapons out definitely.

                                                      General

                                                      • Social
                                                        • Players can now invite players who are online, but not in the game, to their in-game party. Miscellaneous
                                                          • Solved a problem in which particular weapons Camos would overlap weapon optics.
                                                          • Fixed more issues with Paint Jobs that are not displayed in the game.
                                                          • Fixed a problem where your Gun Rack would appear when inspecting other players.
                                                          • Fixed a problem where Emblems for other players would appear in lower resolution than expected on the Social menu.
                                                          • General Stability and Performance Improvements across Multiplayer, Blackout and Zombies.

And there you are. Whole list, right? It was only a few days ago that Treyarch had released a new update with a strong focus on zombies. And if you have not done so, check out our review of the game. How do these solutions deal with your own game problems? Let us know in the comments.

[Source: Reddit]


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