Black Myth: Wukong – the Chinese indie action RPG that got a lot of attention at the announcement last year – has got a new gameplay trailer, which shows off a number of fresh elements. Released to celebrate Chinese New Year, beginning the year for the bull, Game Science developer makes it clear that the trailer does not show part of the planned story from the game. However, it shows games that have never been seen before, including a new area, filled with enemy types, bosses and magic we have not seen before. Check out the new gameplay below
Set in a desert-like area covered with dead plants and dotted with temple-like buildings, we see fast-paced battles against acrobatic, wolf-like humanoids, a spear-and-shield-swinging rat, what appears to be a lightning-shooting belly, and a swarm of miniature, red-eyed attackers. We also see a number of more boss-like enemies, from a giant, fleshy mouse-like creature, to a two-headed, fire-breathing rat-like creature, to a towering humanoid bull.
We also see that the player character (who may not be the real Wukong of Chinese folktales) uses a set of new spells to defeat them: transform into a skull-filled boulder to deflect attacks, and freeze a charging enemy in place and knock them away (somewhat reminiscent of Breath of the Wilds Stasis ability), parry against multiple enemies, and transform into three lightning-fast creatures for an air attack.
A caption makes it clear that “This video is specially produced to celebrate the Year of the Bull, it does not actually represent the plot.”
; However, it seems unlikely that some of the elements above were designed just for the trailer, which means that they will probably be implemented in the latest game in different ways.
This marks the first new Black Myth game since the 13-minute announcement video, which looked incredibly popular on the internet last year. In September, Game Science told IGN that it planned to remain silent “for a long time” to work on the game – this release seems to be solely to celebrate Chinese New Year with fans, instead of signaling that we are learning much more the game.
For more on Black Myth: Wukong, check out everything we know about it, and read our exclusive story in the studio that makes it.
Joe Skrebels is IGN’s CEO of News. Follow him on Twitter. Got a tip for us? Want to discuss a possible story? Send an email to firstname.lastname@example.org.