Mass Effect Legendary Edition is almost on its way, and ahead of the launch on May 14, BioWare has detailed its diversity of tweaks and improvements in a thoroughly new blog post.
Legendary Edition, if you’re not familiar, packs all three games and single-player DLC from the original Mass Effect trilogy, giving it all a modern twist with 4K and HDR support and 60 FPS on PC and consoles. from PS4 Pro / Xbox One X and beyond.
Most of Legendary Edition’s top-level enhancements – which include extensive work on the original Mass Effect, ranging from dramatically improved environments to refurbished Mako driving ̵
Combat in Mass Effect 1, which was originally intended to mimic the “randomness of a roll of the dice and pen-and-paper-state building”, will, for example, be significantly adjusted in Mass Effect 1 to increase accuracy and reduce frustration. However, it does not stop there; the original game will also get a melee button, balanced abilities, faster weapon cooling, inventory management improvements and more.
BioWare also promises specific changes in encounters, enemies and how players participate in combat in Mass Effect 1 – all meant to bring the experience more integrated with the sequel. Squadmates can now be commanded independently, for example, while XP is now rewarded more consistently, and some enemy and boss meetings have been adjusted to be fairer. In addition, BioWare says that the cover has been improved across the trilogy.
Undoubtedly, the most notable improvement to Mass Effect 1, however, comes in the form of changes to the infamous wonky M-35 Mako, often seen bouncing uncontrollably across planets in the original game. The legendary edition brings overhauled handling that promises a “much smoother ride while still being” lovable “as before”, plus faster shield charging, new thrusters to help on difficult terrain, improved camera controls and more.
More general trilogy tweaks include updated character creation tools that introduce FemShep from Mass Effect 3 as the standard female option, proper integration for DLC weapons and armor, updated performance, remixed sound, “hundreds” of older bug fixes, and more.
You can find significantly more details – including changes in Mass Effect 3’s requirements for Galaxy at War, rebalanced over the trilogy – in BioWare’s post. The Legendary Edition will be available on Xbox, PlayStation and PC when it launches on May 14.