The Mass Effect Legendary Edition seems to be a lavish package that lovingly restores much of the spirit and content of BioWare’s beloved trilogy – except for a missing single-player DLC.
Pinnacle Station, an add-on that brought a small hub and combat simulator to Mass Effect 1, is not included.
If you are familiar with the saga of DLC being included in other versions of the game, you may know what’s coming – but if not, BioWare has now confirmed why.
Pinnacle Station was skipped when the original Mass Effect was last released on PlayStation 3, about five years after it originally came on Xbox 360.
At the time, BioWare admitted that the source code had been corrupted and could no longer be worked on. Now, and despite new efforts from BioWare to revive the add-on, this is unfortunately still the case.
Legendary Edition project director Mac Walters told Game Informer that trying to get Pinnacle Station remastered had been “an emotional roller coaster” after contacting the original external developer.
Unlike most Mass Effect DLC, Pinnacle Station was built by another company: Demiurge Studios, a small Massachusetts outfit still around 14 years later.
BioWare managed to contact Demiurge to retrieve copies of the original Pinnacle Station files – which Demiurge was able to retrieve – but these were then also found to be corrupt. Restoring the add-on from scratch was also out of the question.
“It would actually take us a full six months to just do this with most of the team we have,” Walters told Game Informer. “I wish we could do it. Honestly, just because this is meant to be all the team ever created, put together – all the single player content. And then leave it on the mantle floor, heartbreaking.”
For more information on the Mass Effect Legendary Edition, including the Legendary Cache and our questions to Walters about returning to the franchise that many feared may not continue, read our coverage of everything included in the package.