The big season of delays continues unabated. Ghostwire: Tokyo, the upcoming PlayStation 5 action-adventure game from Tango Gameworks, is delayed until early 2022, the studio announced in a tweet today.
First announced at Bethesda’s 2019 E3 presses, Ghostwire: Tokyo is the latest game from the studio behind The inner evil and its successor, the appropriate name The Evil Within 2. While not a horror game, it has a nightmarish premise: 99 percent of Tokyo’s population mysteriously disappears, and you have to make it disappear. It’s a first person action game. Not much else is known.
The development has hit some high-profile hooks in the meantime. Creative Director Ikumi Nakamura, a game designer beloved in most corners of the internet, left the project halfway through development.
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Half a year in, the PS5 has not had many truly exclusive platforms. This spring there have been two full-time jobs Return and Ratchet & Clank: Rift Apart. They follow Demon’s Souls new recording from launch day. And of course, each console comes with a pre-installed copy of Astros playroom (as honestly can be the best exclusive).
But it is still a remarkable shortcoming, driven in part by the difficult transition period between console generations. For a confusing second there, last fall Spider-Man: Miles Morales seemed like it could have been released as a PS5 exclusive, but it ended up dropping over generations. Upcoming tent poles like Horizon Forbidden West will drop on both PS4 and PS5also.
Despite being published by Microsoft – after the industrial shake-up of Bethesda –Ghostwire: Tokyo was determined to be one of the big upcoming exclusive showcases for the PS5, along with another Bethesda-released game: Deathloop. It’s still on track in one September 14th launch date. It will be exclusive to PlayStation 5 for one year.
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