Home / Technology / Bethesda and Tango Gameworks are delaying Ghostwire: Tokyo until 2022

Bethesda and Tango Gameworks are delaying Ghostwire: Tokyo until 2022



Ghostwire: Tokyo, the next game from The Evil Within developer Tango Gameworks, is not coming to its previously scheduled release date. Originally expected in 2021, the game has been delayed until sometime in “early 2022,” the studio announced Tuesday in a statement posted to the game’s official Twitter account.

“We want to get your hands on the game as soon as possible so you can experience the unforgettable version of a haunted Tokyo that we have worked hard to build,” said the developer. “At the same time, we also focus on protecting the health of everyone at Tango. Our new release window will give us time to bring the world off Ghostwire to life as we have always imagined it. ”

Tango Gameworks said it will show more of Ghostwire: Tokyo “In the coming months.”

Ghostwire: Tokyo was first announced in 2019 at the publisher Bethesda Softworks’ E3 press event. The modern horror game gained attention not only for the developer’s pedigree, but because of the former creative director Ikumi Nakamura’s charming presence on stage. Nakamura has since left the project and Tango.

The history about Ghostwire: Tokyo involves strange disappearances in Tokyo; it is up to the player to uncover the source of this phenomenon and “cleanse the city of a strange, new evil.” Players will use spectral abilities when faced with an occult threat and discover conspiracy theories and urban legends, according to the game’s official description.

Ghostwire: Tokyo is, like Arkane Studios’ Deathloop, a timed PlayStation 5 exclusive that also comes to Windows PC. A release window from October 2021 was revealed earlier this year by Sony Interactive Entertainment, however Ghostwire: Tokyo never had a fixed announced release date.

Tango Gameworks was founded in 2010 by former Capcom employee Shinji Mikami. The team released The inner evil in 2014 and The Evil Within 2 in 2017 through the parent company Bethesda Softworks, which is now owned by Microsoft.




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