Home / Technology / Astria Ascending is a Vanillaware-like JRPG from a dream team

Astria Ascending is a Vanillaware-like JRPG from a dream team



The ID @ Xbox stream on March 26 was a gigantic show that featured more than 100 games and ran for well over three hours, and one of the most impressive games announced was Astria Ascending. A JRPG from Artisan Studios, it blends a Vanillaware art style with turn-based combat, and the development team includes some of the biggest names in Japanese gaming.

Written by Final Fantasy X and Final Fantasy VII remake writer Kazushige Nojima, and with music composed by Final Fantasy XII’s Hitoshi Sakimoto, Astria Ascending plays eight heroes known as the “Demons”

;, and they are “charged with the fate of the world.” variety of breeds in addition to 20 different classes to choose from, and the story seems to be focused on a fruit known as the “harmelon” that keeps peace between the different groups in Orcanon. Yes, a “harmony melon” plays a key role. It is only possible in JRPG.

“… their fate is doomed, but the world is not,” says a line on the Steam page. If you were looking for a story that was sunshine and rainbows, you should probably look elsewhere. In addition to Final Fantasy and Bravely Default developers, the Astria Ascending team also includes Nier: Automata veterans, and that game is not exactly known as a light-hearted frolic.

In addition to the more traditional turn-based combat elements, you will be able to collect and then summon animals in battle, and there is also a powerful technique known as a “Cosmo Break” that will give you the edge. Since the game will be released this year, we will probably learn more soon.

In addition to Xbox One, Xbox Series X | S and PC, Astria Ascending also comes to PS4, PS5 and Nintendo Switch. It will also be available via Xbox Game Pass.

GameSpot can get commissions from retail offers.




Source link