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Assassin’s Creed Infinity was obvious in hindsight






While the announcement of Assassin̵

7;s Creed Infinity may have come as a shock to some fans of the series, it seems pretty obvious in hindsight.

Ubisoft is best known for its work with Assassin’s Creed franchise, and the French publisher has recently announced that it will work on a title for live service Assassin’s Creed Infinity. As is the case with most things Assassin’s Creed, There’s a lot of controversy surrounding the announcement While some fans seem extremely excited about potential customers, others have made it clear that this is not what they wanted from the series.

Assassin’s Creed Infinity will be touted as a platform for the franchise going forward, as the service will house different experiences as it continues to grow over the course of its life. While the announcement may have come as a shock to some, it’s not entirely surprising given Ubisoft’s recent work on the series.

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Assassin’s Creed already built towards infinity

Ever since Ubisoft took a year long gap after the release of Assassin’s Creed Syndicate to ensure sufficient development time for the 2017s Assassin’s Creed Originsit began to become increasingly clear what the company was aiming for through its RPG revolution. With the shift towards an RPG structure, Assassin’s Creed strewn across their vast worlds that once felt barren with a multitude of marginally better but repetitive side missions. A plethora of armor sets and weapons kept the grinder for higher numbers engaging enough for some fans, and this framework also allowed Ubisoft to dive deeper into the microtransaction model for XP and equipment. A plethora of post-launch content spanning entire campaigns consisting of mythical gods and figures has also been released.

With Assassin’s Creed Odyssey, Ubisoft increased its ante in a number of ways, as the rendering of ancient Greece depended on just any number of crushes, with permission for the expanded RPG systems. The game also got a lot of expansions after launch, including Legacy of the First Blade and The fate of Atlantis among many others. 2020s Assassin’s Creed Valhalla called back some of the grinding associated with leveling AC Odyssey, but it doubled the paid support after launch with The peace of the Druids and the coming The siege of Paris along with a bunch of other DLC and seasonal content.

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Assassin’s Creed was continuously building towards a live service model for the franchise going forward, as evidenced by these listings. Ubisoft also acknowledged this in a recent financial report, when senior officials stated that the company would focus more on free-to-play experiences in the future. It has not yet been found out about Assassin’s Creed Infinity turns out to be free-to-play, but most speculation points to this being the case. While the recent negativity surrounding the announcement does not define the quality of the game, there is a likely doubt about what this means for the franchise going forward.

Ubisoft states in its official announcement not to give the “baton from game to game”, which suggests Assassin’s Creed Infinity may become the sole focus of the franchise when it is released. If true, this could be a shocking revelation for league fans who do not resonate with titles on live service. As demonstrated by Activision’s dependence on pumping out a new one Duty calls every year, along with the battle-royal game Call of Duty: Warzone, something similar can happen with Ubisoft’s subsidiaries. Underperforming studios can be put in supporting roles to feed more content to the next expansion, which will surely frustrate some fans.

Nevertheless, with the project itself nearing completion, many of these concerns are still merely far-sighted speculation on this point. After all, if Ubisoft is able to realize Assassin’s Creed Infinitys potential, the game can accommodate all types of fan.

Assassin’s Creed Infinity is under development for unspecified platforms.

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