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Apex Legends dev responds to replay mode requests with bad news



One of the most requested features of Apex Legends is replay mode, so players can watch their matches back. Unfortunately, Respawn has no plans to add the mode, citing the difficulty of the benefits of such an enterprise.

Unlike some of the game’s royale contemporaries such as PUBG and Fortnite, Apex Legends does not have a replay mode. This will allow players to watch their matches again, useful for both detecting errors and creating content.

Despite frequent requests, however, it is unlikely that a replay mode will be added, at least according to balance designer John Larson.

The Apex Legends trio with characters all with weapons
Respawn / EA

A replay mode has been a big question – but it may be too big for devs to spend time on.

No playback mode comes to Apex

Larson appeared on the Apex Uncut podcast, along with pro player Zach Mazer and content creator The_FortniteGuy, to discuss balancing, upcoming changes and what it’s like to work at Respawn.

During the discussion, the hosts asked questions to the developer from the community, one of whom only asked about the possibility of a replay mode.

“It would be quite a job from a dev side of things, and I’m not sure it guarantees that, at least at this point. So I do not want to promise anything on that front. ”

Cloud9’s Zach Mazer understood Larson’s argument, but said he thought it would be a good addition, if possible. “I think it would be a good idea if it was easy to make. I think that would be a great idea. ”

Players have also asked about the possibility of killcams in the future, which Respawn has been reluctant to add.

Partly due to increased stress on the server and the potential game advantage that can arise from teammates seeing where they were killed and informing the squad.

Unfortunately, because the game was not created with these features in mind, it becomes more difficult for them to be added retroactively. The same can be said about cross-progression, which is still being worked on, but which takes a long time, as Apex was simply not built with that in mind.


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