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Among us developer explains why updates have taken so long



Among us, developer Innersloth has released a development log, which promises a 2021 content map and explains why updates to the game have taken longer than one might have expected. changes to the game – not least the cancellation of a sequel in favor of updates to the original. Less visible, the game’s popularity led to major behind-the-scenes changes, and Innersloth has set up a means to work with the game and the updates in a more sustainable way as a result: “We had to spend 2 months just restructuring, figuring out new processes and getting external partners to help us manage on board, »it says in the blog.

“If we wanted this to work in the long run and hire, we had to streamline things. Everything behind the scenes works, and while it means time away from the game, it will make it easier for current and future us to develop the game better,”

; he adds. Innersloth to. “We want to do more for you to show how grateful we are, but without sacrificing the quality and values ​​we had before this exploded.” It is clear that the small team is on its way down right now and is working on new content for the game and will ensure that it is ported to new platforms in the near future.

As for what’s coming now that much of that work has been done, Innersloth says it will soon release a roadmap for 2021. The developer notes that it had hoped to launch the planned ‘Accounts’ system for the game earlier, but that a The first update that focuses on moderation comes ASAP, which will build a foundation for that update. Finally, Innersloth wanted to “make sure it’s not half cooked before it is implemented. (Trust me – you do not want a bad reporting system with no responsibility behind it.”

As revealed during The Game Awards 2020, a new airship map is coming to Among Us in early 2021, and the game will also be launched on Xbox consoles this year. In other news among us, the game recently made it Google’s best popular search in 2020.

Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.




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