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5 Things To Know About Black Ops 4s 30's Multiplayer Update



Call of Duty: Black Ops 4 has been out for a few weeks now, and Treyarch has just released the game's biggest patch yet.

While the company has consistently updated the game and fixed minor issues, this patch, today, October 30, aims to solve some of the major balance problems in the game, such as excessive weapons or operators being played a little too often. Most importantly, this patch seems to fix some of the gambling problems that players have run in since the game's launch.

This update also addresses the game's Blackout and Zombies modes, but the main focus of the changes is on the multiplayer side of things. It is also worth noting that this update applies only to console versions of the game for now. A specific PC update will be released shortly after with specific changes for that platform.

To view all the changes that come to Black Ops 4 you can check out Treyarch's official update notes. [1

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Gun Game Announcement
Treyarch [19659008] Gun Game has arrived

One of the most popular modes in the Black Ops series – and online shooters in general – Gun Game has made it Black Ops 4. The mode gives each player a certain set of weapons, and every time you get a killing, your weapon changes. In most modes, the player wins through all the weapons first. However, in the upcoming Chaos Domination version of mode, players will continue to earn 150 points by capturing zones , all while the weapons are changing. This should make for not only an unpredictable mode, but also a great addition to Black Ops 4 s set of multiplayer mode, at least until it expires on November 6th.

The grasses are going to improve

One of the most frequent complaints about Black Ops 4s multiplayer online is about the horse system. Players are fed up with situations where they fall in front of enemies, or even in the same place as an enemy. Fortunately, Treyarch has heard fans' frustrations and is working on a solution. With this update, developers take a look at geyser across all maps, and in particular change the way players spread on Slums, Summit, Firing Range, Frequency, Arsenal and Icebreaker – some of the biggest offenders. Although this should help things, Treyarch is careful to mention that this is a continuous solution and that this is not the only solution we will see in the near future.

Weapon Balance Get Many Changes

Just about every gun in each category gets a change or two in this patch, but let's try to sum up things.

Assault Rifles, overall, become a bit less powerful when used for running and awarding, a role that Treyarch wants SMGs to be the clear favorite for. Talking about which, SMGs get some tweaks to make sure no gun in the category presents themselves as the obvious favorite over the others. Sniper Rifles got some damage buffs to help them better compete with Paladin, the weapon class best gun. Tactical Rifles have buffs to make them usable, while LMGs got a few nerfs because they were a little too usable. In the end, Shotguns was changed at least, but you should get a shot shot by MOG 12 a little less often, as its range was shortened.


  Black Ops 4 - Ajax art

Ajax and operator from Black Ops 4 .
Treyarch / Activision

Operators get some balance changes

There are many changes here, in fact, with seven operators getting tweaked in total. Ultimately, these are almost all nerfs. Instead of trying to buff every operator to help out some of the least played characters, Treyarch has chosen to name only the top players. That means things like Recon get a Sensor Dart that lasts for as long as 10 percent less damage to Nomad's dog.

The Stimks Slowly

In a change that is likely to affect almost everyone, Stim Shot, the piece of equipment that allows you to shoot from the hip while healing yourself will take a little longer to actually heal. This will make players a bit more vulnerable and help some of the other gear options become a little more viable.


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