Call of Duty: Black Ops 4 has been out for a few weeks now, and Treyarch has just released the game's biggest patch yet.
While the company has consistently updated the game and fixed minor issues, this patch, today, October 30, aims to solve some of the major balance problems in the game, such as excessive weapons or operators being played a little too often. Most importantly, this patch seems to fix some of the gambling problems that players have run in since the game's launch.
This update also addresses the game's Blackout and Zombies modes, but the main focus of the changes is on the multiplayer side of things. It is also worth noting that this update applies only to console versions of the game for now. A specific PC update will be released shortly after with specific changes for that platform.
To view all the changes that come to Black Ops 4 you can check out Treyarch's official update notes. [1
Operators get some balance changes
There are many changes here, in fact, with seven operators getting tweaked in total. Ultimately, these are almost all nerfs. Instead of trying to buff every operator to help out some of the least played characters, Treyarch has chosen to name only the top players. That means things like Recon get a Sensor Dart that lasts for as long as 10 percent less damage to Nomad's dog.
The Stimks Slowly
In a change that is likely to affect almost everyone, Stim Shot, the piece of equipment that allows you to shoot from the hip while healing yourself will take a little longer to actually heal. This will make players a bit more vulnerable and help some of the other gear options become a little more viable.