Nvidia announced today a new generation of GeForce RTX graphics cards, and, as far as expected, the GPU manufacturer spent considerable time talking about real-time radiation. The hardware that makes this possible is here, Nvidia claims, and the software is also in place. All that remains is the games.
Before the GeForce event ended, Nvidia also announced a blockbuster game block developed on its RTX platform, enabling real-time ray tracing and new AI capabilities in play. Between what's coming soon and what comes a little later, Nvidia called 21
"The Nvidia RTX Platform and GeForce RTX 20 Series GPUs bring real-time beam tracking to play 10 years faster than anyone could have imagined," said Tony Tamasi, senior vice president of content and technology at Nvidia. . "Thanks to AI and hardware light acceleration embedded in the GeForce RTX GPUs, games that use these futuristic features are just around the corner. "
Battlefield 5 and Shadow of the Tomb Raider talked the announcement, with nifty tech demos that show what's in the store. Check out a more detailed breakdown of Battlefield 5 on the link, and see Tomb Raider under. 19659002]
And here's a look at Control by Remedy, another game with an early demonstration that shows support for the RTX platform.
All three demonstrations what real-time ray tracing brings to ten levels. We've already covered in and out of ray tracing and what it means for games and you should definitely check it out if you do not already have it. However, the short version is that the beam tracking improves visual visibility of graphics in Nvidia's new hardware and RTX platform comes into play. Nvidia built its Turing architecture with radiation monitoring in mind, and on pro The software side gives Nvidia's RTX platform and Microsoft's DirectX Raytracing (DXR) API a new era in play. We still have opportunities to go before the entire scene is traced by radiation, but using a combination of beam tracking and rasterization, game developers can create more engaging experiences with much more detail than before.
Here are some other ray tracing demos Worth checking out:
All these spectacular graphics are made possible with new RT cores found only in Nvidia's latest RTX card. However, the new cards also have Tensor cores, which perform deep neural networking. To follow this, all Nvidia's GeForce RTX cards support a technique called Deep Learning Super-Sampling (DLSS). This applies to deep learning and AI to rendering techniques to smooth out edges of objects in play.
There is a lot of technical jargon, but the good news is that you do not need to know the inside and the view to appreciate the difference. You will be able to see it in a number of new games and existing ones receiving updates to support RTX if you get one of the cards.
With new super sampling, combined with real-time radiation, it's potential for new and updated games to look significantly better than what's out there today. Nvidia says there is wide adoption for DLSS, including Serious Sam 4: Planet Badass, Final Fantasy XV, Hitman 2 and more.